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Author Topic: Model Problem...  (Read 483 times)

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Offline DJRehab

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  • Posts: 11
  • Modding since 1999
Model Problem...
« on: January 28, 2016, 11:37:04 AM »
Anyone use MQO conversion before from here? Having a little problems.....

Was going to implement materia slots and clean this model/texture up but the conversion seems to be bugging....

I did not remove or add any vertices to the model, only moved X/Y/Z coordinates of ones in existence....

also should I of uploaded this via Aeva Media like I did, or use an external source and img tags? Sorry if I did it wrong

BusterSwordWIP
BusterSwordWIP

TOP: View in-game (actually model viewer but has same result in-game...)
BOTTOM: View of model in editor before conversion to DAT
« Last Edit: January 31, 2016, 05:15:29 AM by DJRehab »


 

anything