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Author Topic: Just figured out how to get the models as OBJ fully skinned  (Read 758 times)

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Offline MilktheCow

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Just figured out how to get the models as OBJ fully skinned
« on: September 04, 2018, 07:39:18 PM »
I dunno if anybody else figured this out yet but I could not find how to get the models out of the various viewers without alot of rigamarole, so heres my method...

Run 3D Ripper DX and check the obj capture option ( the password is "ripper" ) as admin and tell it to launch and tell it to target FFXImodelviewer-En and then launch the app through it, Now in Model Viewer load up a model you like, dress it up however you want then when your done press the capture key and boom, you have the textured obj file ready to go, note, on import to blender it will be flat, just select all and stretch it till it looks right, ^^ 
now you can do whatever wif it, has fun ^^  why this works I don't know, I guess my guess is that model viewer displays the data in an api that 3d ripper can see, : D
« Last Edit: September 04, 2018, 08:02:50 PM by MilktheCow »


 

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